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Narrative Design for Mobile and Live Games Valentina Tamer (Ubisoft Paris Mobile, France)

Narrative Design for Mobile and Live Games par Valentina Tamer (Ubisoft Paris Mobile, France)

Narrative Design for Mobile and Live Games Valentina Tamer (Ubisoft Paris Mobile, France)


€210.00
État - Très bon état
Disponible en seulement 2 exemplaire(s)

Résumé

This is a comprehensive guidebook for long-term storytelling in mobile games and games-as-a-service (aka live games). The book formalizes creative techniques of game writing and narrative design for a platform (and revenue model) that has shown drastic growth and changes over the past few years.

Narrative Design for Mobile and Live Games Résumé

Narrative Design for Mobile and Live Games Valentina Tamer (Ubisoft Paris Mobile, France)

  • Provides unique guidance on how to craft narrative for mobile and live games.
  • Includes practical exercises to help readers apply the knowledge gained within to their own games and design processes.
  • Covers both development and production processes for open-ended and seasonal storytelling.

À propos de Valentina Tamer (Ubisoft Paris Mobile, France)

Valentina Tamer is a narrative designer and game writer with several years of experience in the games industry, throughout which she's crafted engaging stories for a wide range of videogames, from mobile games to narrative adventures. Val currently works as a senior narrative designer for Ubisoft Paris Mobile.

Sommaire

Part I Introduction

Chapter 1 What Is Narrative Design?

Chapter 2 An Overview of Narrative Design

Chapter 3 Why Does Narrative Design Matter?

Part II Interactive Storytelling

Chapter 4 Introduction to Interactive Storytelling

Chapter 5 Interactive Storytelling Structures

Chapter 6 Open-Ended Storytelling Structures

Part III Live Game Storytelling

Chapter 7 Introduction to Mobile Game Storytelling

Chapter 8 Introduction to Live Game Storytelling

Chapter 9 Learning from Other Media

Chapter 10 Building the Narrative Foundation

Chapter 11 Narrative Tools

Chapter 12 Planning Your Seasons

Chapter 13 Writing Your Seasonal Plot

Chapter 14 Keeping a Long-Running Story Interesting

Chapter 15 Best Practices

Part IV Beyond a Game's Story

Chapter 16 Transmedia Storytelling

Chapter 17 Narrative Monetization

Part V Conclusion

Conclusion

Informations supplémentaires

GOR013669830
9781032285948
103228594X
Narrative Design for Mobile and Live Games Valentina Tamer (Ubisoft Paris Mobile, France)
Occasion - Très bon état
Broché
Taylor & Francis Ltd
2023-12-12
242
N/A
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