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Graphics Gems Volume editor James Arvo

Graphics Gems By Volume editor James Arvo

Graphics Gems by Volume editor James Arvo


$22,99
Condition - Very Good
Only 1 left

Summary

This follow-up volume to Graphic Gems, contains over 70 new gems - computer graphics programming techniques and insights, contributed by professional graphics programmers on many of the same topics as in the first volume (ray tracing, rendering, image processing, curves and surfaces).

Graphics Gems Summary

Graphics Gems: No. 2 by Volume editor James Arvo

This is a follow-up volume to the 1990 Graphics Gems. Graphic Gems II contains over seventy new gems - computer graphics programming techniques and insights, contributed by professional graphics programmers - on many of the same topics covered in Graphics Gems (ray tracing, rendering, image processing and curves and surfaces), including a new section on radiosity. Many of the gems contain public domain implementations in the C language which are complete and ready-to-run. Although the book refers to Graphics Gems, Graphics Gems II is self-contained, discrete reference on computer graphics.

Table of Contents

2D geometry and algorithms; image-processing; frame buffer techniques; geometry and algorithms; matrix techniques; numerical and programming techniques; curves and surfaces. Appendix I: utilities. Appendix II: C implementations.

Additional information

GOR005003156
9780120644803
0120644800
Graphics Gems: No. 2 by Volume editor James Arvo
Used - Very Good
Hardback
Elsevier Science Publishing Co Inc
19910701
536
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Graphics Gems