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Blender Studio Projects Tony Mullen

Blender Studio Projects By Tony Mullen

Blender Studio Projects by Tony Mullen


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Summary

Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide.

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Blender Studio Projects Summary

Blender Studio Projects: Digital Movie-Making by Tony Mullen

Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

About Tony Mullen

Tony Mullen , PhD, teaches computer graphics and programming at Tsuda College and Musashino Art College in Tokyo. His screen credits include writer, codirector, or lead animator on several short films, including the award-winning live-action/stop-motion film Gustav Braustache and the Auto-Debilitator . He is the author of Mastering Blender , Introducing Character Animation with Blender , and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D , all from Sybex. Claudio malefico Andaur is an artist with extensive experience in the use of open-source tools. He works for Licuadora Studio, an animation studio in Buenos Aires, and was cowriter, TD, modeler, animator, and animation supervisor on the 3D CG feature film Plumiferos, produced in Argentina. He won the Blender Foundation's Suzanne Award for Best Character Animation in 2009.

Table of Contents

Introduction. Chapter 1: Blender in the Studio. Chapter 2: Planning and Preproduction. Chapter 3: Creating a 3D Animatic. Chapter 4: Modeling. Chapter 5: Rigging Characters. Chapter 6: Animating a Character Scene. Chapter 7: Descent into the Maelstrom. Appendix: About the Companion DVD. Index.

Additional information

CIN0470543132G
9780470543139
0470543132
Blender Studio Projects: Digital Movie-Making by Tony Mullen
Used - Good
Paperback
John Wiley and Sons Ltd
20100521
272
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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