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Understanding UML Mark Watson

Understanding UML By Mark Watson

Understanding UML by Mark Watson


Summary

The Unified Modeling Language (UML) is a third generation method for specifying, visualizing, and documenting an object-oriented system under development. This book provides an introduction to UML, overview of this powerful design notation, and teaches Java programmers to analyse and design object-oriented applications using the UML notation.

Understanding UML Summary

Understanding UML: The Developer's Guide by Mark Watson

The Unified Modeling Language (UML) is a third generation method for specifying, visualizing, and documenting an object-oriented system under development. It unifies the three leading object-oriented methods and others to serve as the basis for a common, stable, and expressive object-oriented development notation. As the complexity of software applications increases, so does the developer's need to design and analyze applications before developing them. This practical introduction to UML provides software developers with an overview of this powerful new design notation, and teaches Java programmers to analyse and design object-oriented applications using the UML notation.

Understanding UML Reviews

...(an) exceptionally balanced and informative text. --Rich Dragan

About Mark Watson

Mark Watson is an independent software developer with extensive software engineering experience. He has worked at Angel Studios as a game programmer for Nintendo and Windows 95 games, with SAIC on the development of tools for expert systems, and on natural language processing and neural network systems. He is the developer of a real-time distributed expert system used by regional telephone systems to detect fraud, and is the author of eight books.

Table of Contents

1 Introduction 2 The Vocabulary of Object Technology 3 A Simple Object-Oriented Methodology 4 The Unified Modeling Language 5 Coding Applications in Java 6 Java Development with an Object-Oriented Modeling Tool 7 Business Process Reengineering 8 Use Case Diagrams and Ideal Object Models 9 CRC Cards 10 UML Class and Object Diagrams 11 UML Sequence and Collaboration Diagrams 12 UML State and Activity Diagrams 13 Designing an Object-Oriented System 14 Choosing an Object-Oriented Architecture 15 Expanding Your Design Appendix A Code for the SalesWeb Example Appendix B A Comparison of UML, Booch, and MOT Notations Appendix C Products Mentioned in the Book

Additional information

GOR005343101
9781558604650
1558604650
Understanding UML: The Developer's Guide by Mark Watson
Used - Good
Paperback
Elsevier Science & Technology
19971209
367
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Understanding UML