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Digital Zombies, Undead Stories Dr. Lawrence May (University of Auckland, New Zealand)

Digital Zombies, Undead Stories By Dr. Lawrence May (University of Auckland, New Zealand)

Digital Zombies, Undead Stories by Dr. Lawrence May (University of Auckland, New Zealand)


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Digital Zombies, Undead Stories Summary

Digital Zombies, Undead Stories: Narrative Emergence and Videogames by Dr. Lawrence May (University of Auckland, New Zealand)

Through analysis of three case study videogames - Left 4 Dead 2, DayZ and Minecraft - and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms. Narrative emergence is addressed as a powerful form of player experience in multiplayer games, one which makes individual games' boundaries and meanings fluid and negotiable by players. The phenomenon is also shown to be recursive in nature, shaping individual and collective understandings of videogame texts over time. Digital Zombies, Undead Stories focuses on games featuring zombies as central antagonists. The recurrent figure of the videogame zombie, which mediates between chaos and rule-driven predictability, serves as both metaphor and mascot for narrative emergence. This book argues that in the zombie genre, emergent experiences are at the heart of narrative experiences for players, and more broadly demonstrates the potential for the phenomenon to be understood as a fundamental part of everyday play experiences across genres.

About Dr. Lawrence May (University of Auckland, New Zealand)

Lawrence May is a Lecturer in the Faculty of Education and Social Work, at the University of Auckland, New Zealand.

Table of Contents

Contents List of Figures List of Tables Acknowledgements Chapter 1: Introduction Chapter 2: Stories of the Undead Chapter 3: Rules of Emergence (and the Emergence of Rules) Chapter 4: Familiar Storytelling and Popular Memories Chapter 5: Making, Breaking and Bending Rules at the Textual Margins Chapter 6: Unstable Media, Infectious Stories and Migratory Rules Chapter 7: Delayed Apocalypse, Deliberate Design Chapter 8: Conclusion Appendix A Bibliography Index

Additional information

NLS9781501374876
9781501374876
1501374877
Digital Zombies, Undead Stories: Narrative Emergence and Videogames by Dr. Lawrence May (University of Auckland, New Zealand)
New
Paperback
Bloomsbury Publishing Plc
2022-08-25
264
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
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