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Learning Game AI Programming with Lua David Young

Learning Game AI Programming with Lua By David Young

Learning Game AI Programming with Lua by David Young


$101.99
Condition - Very Good
Only 1 left

Learning Game AI Programming with Lua Summary

Learning Game AI Programming with Lua by David Young

If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

About David Young

David Young is a professional software engineer who works within the game industry. He started his career at NASA's Deep Space Network and later moved to NASA's Jet Propulsion Laboratory for the Curiosity rover mission. After leaving NASA, he worked on the platform that powers Riot Game's League of Legends. David is pursuing a PhD at the University of Southern California, focusing on graphics research in the field of real-time hair rendering and simulation.

Additional information

GOR013418794
9781783281336
1783281332
Learning Game AI Programming with Lua by David Young
Used - Very Good
Hardback
Packt Publishing Limited
2014-11-28
352
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

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