Warenkorb
Kostenloser Versand
Unsere Operationen sind klimaneutral

GPU Pro Wolfgang Engel

GPU Pro von Wolfgang Engel

GPU Pro Wolfgang Engel


126.00
Zustand - Sehr Gut
Nur noch 1

GPU Pro Zusammenfassung

GPU Pro: Advanced Rendering Techniques Wolfgang Engel

This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch.

Example programs and source code can be downloaded from the book's CRC Press web page.

GPU Pro Bewertungen

Any professional programmer in the field will find something of interest in this volume. I'm thrilled to see that this collection is in color-it's about time! A wide range of topics are covered, from global illumination to image processing to mobile devices. I particularly like the fact that the book doesn't go the scholarly researcher route; the articles are written in a straightforward way to help with implementation of the idea, and code is often provided.
-Eric Haines, February 2010, co-author of Real-Time Rendering

I recently started reading GPU Pro and it is outstanding! I love the full color and syntax highlighting!
-Patrick Cozzi, Virtual Globe and Terrain Rendering blog, June 2010

Über Wolfgang Engel

Wolfgang Engel is the CTO & Co-Founder of Confetti Special Effects Inc. He worked for more than four years in Rockstar's core technology group as the lead graphics programmer. He is the editor of the ShaderX books, the author of several other books, and loves to talk about graphics programming. He is also a MVP DirectX since July 2006 and is active in several advisory boards in the industry.

Inhaltsverzeichnis

Mathematics. Geometry Manipulation. Rendering Techniques. Global Illumination. Image Space. Handheld Devices. Shadows. 3D Engine Design. Game Postmortems. Beyond Pixels and Triangles.

Zusätzliche Informationen

GOR007046542
9781568814728
1568814720
GPU Pro: Advanced Rendering Techniques Wolfgang Engel
Gebraucht - Sehr Gut
Gebundene Ausgabe
Taylor & Francis Inc
20100614
740
N/A
Die Abbildung des Buches dient nur Illustrationszwecken, die tatsächliche Bindung, das Cover und die Auflage können sich davon unterscheiden.
Dies ist ein gebrauchtes Buch. Es wurde schon einmal gelesen und weist von der früheren Nutzung Gebrauchsspuren auf. Wir gehen davon aus, dass es im Großen und Ganzen in einem sehr guten Zustand ist. Sollten Sie jedoch nicht vollständig zufrieden sein, setzen Sie sich bitte mit uns in Verbindung.