Before you start - the ground, the ball, the number of players, playing kit, timing of the match and the toss; the officials - the referees, touch judges, team management; starting and restarting; scores and scoring - a try, penalty try, converting a try, the penalty goal kick, the dropped goal; passing and catching the ball; the scrummage - the formation of the scrum, the put-in - who gets it, the put-in - how it must be done, hooking the ball - how it is done, offside at the scrummage, the turning scrum; rucks and mauls; line outs - the throw - where it is taken from, the line-out formation, the throw itself, line-out offences; misunderstanding and confusion - offside at rucks and mauls, accidental offside, advantage, kicking after a 'mark', unfair tackles, free kicks, the ten metre penalty, injury time, blocking the ball, blind referees; new laws, directives and special rules; referee signals.