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Blender 3D By Example Oscar Baechler

Blender 3D By Example By Oscar Baechler

Blender 3D By Example by Oscar Baechler


$21.70
Condition - Good
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Summary

Blender 2.8 By Example is improved and updated to cover the latest Blender 2.8 version and important features like the new EEVEE rendering and Grease Pencil. Starting from brushing up your basics, the book delves into important key tasks like baking, painting, sculpting, and unwrapping to create amazing Blender projects.

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Blender 3D By Example Summary

Blender 3D By Example: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil, 2nd Edition by Oscar Baechler

Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83

Key Features
  • Learn the basics of 3D design and navigate your way around the Blender interface
  • Understand how 3D components work and how to create 3D content for your games
  • Familiarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender
Book Description

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects.

This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You'll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender's new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life.

By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.

What you will learn
  • Explore core 3D modeling tools in Blender such as extrude, bevel, and loop cut
  • Understand Blender's Outliner hierarchy, collections, and modifiers
  • Find solutions to common problems in modeling 3D characters and designs
  • Implement lighting and probes to liven up an architectural scene using EEVEE
  • Produce a final rendered image complete with lighting and post-processing effects
  • Learn character concept art workflows and how to use the basics of Grease Pencil
  • Learn how to use Blender's built-in texture painting tools
Who this book is for

Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you.

About Oscar Baechler

Oscar Baechler is a CG generalist, professor, painter, photographer, open source advocate, and community organizer who teaches at Lake Washington Institute of Technology. He's published a number of mobile games with a Blender pipeline and created animation for clients both big and small. Oscar runs the Seattle Blender User Group and Ballard Life Drawing Co-op and has presented on CGI at SIGGRAPH, LinuxFest Northwest, the Blender Conference, OSCON, Usenix LISA, SeaGL, SIX, WACC, and others. Xury Greer has been involved in digital media production for over 15 years. He got his start as an indy film director, participating in 48-hour film competitions, and creating training videos for businesses in the Greater Seattle Area. Xury earned his bachelor's degree in game design at Lake Washington Institute of Technology and graduated with the highest honors. Xury specializes in 3D characters and technical art, and he loves to share his knowledge. He has taught courses for Mount Si High School, Washington Network for Innovative Careers, DigiPen, and LWTech.

Table of Contents

Table of Contents
  1. Introduction to 3D and the Blender User Interface
  2. Editing a Viking Scene with a Basic 3D Workflow
  3. Modeling a Time Machine - Part 1
  4. Modeling a Time Machine - Part 2
  5. Modern Kitchen - Part 1: Kitbashing
  6. Modern Kitchen - Part 2: Materials and Textures
  7. Modern Kitchen - Part 3: Lighting and Rendering
  8. Illustrating an Alien Hero with Grease Pencil
  9. Animating an Exquisite Corpse in Grease Pencil
  10. Animating a Stylish Short with Grease Pencil
  11. Creating a Baby Dragon - Part 1: Sculpting
  12. Creating a Baby Dragon - Part 2: Retopology
  13. Creating a Baby Dragon - Part 3: UV Unwrapping
  14. Creating a Baby Dragon - Part 4: Baking and Painting Textures
  15. Creating a Baby Dragon - Part 5: Rigging and Animation
  16. The Wide World of Blender

Additional information

CIN178961256XG
9781789612561
178961256X
Blender 3D By Example: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil, 2nd Edition by Oscar Baechler
Used - Good
Paperback
Packt Publishing Limited
20200529
658
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in good condition, but if you are not entirely satisfied please get in touch with us

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