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Mathematics for Computer Graphics John Vince

Mathematics for Computer Graphics By John Vince

Mathematics for Computer Graphics by John Vince


$18.99
Condition - Very Good
Only 1 left

Summary

Helps you understand the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. This work also helps you to rediscover the mathematical techniques required to solve problems and design computer programs for computer graphic applications.

Mathematics for Computer Graphics Summary

Mathematics for Computer Graphics by John Vince

Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic, and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors. After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software. Get to grips with mathematics fast - Numbers, Algebra, Trigonometry, Coordinate geometry, Transforms, Vectors, Curves and surfaces, Barycentric coordinates, Analytic geometry. The book you will read once, and refer to over and over again!

Table of Contents

Mathematics.- Numbers.- Algebra.- Trigonometry.- Cartesian Coordinates.- Vectors.- Transformations.- Interpolation.- Curves and Patches.- Analytic Geometry.- Barycentric Coordinates.- Worked Examples.- Conclusion.- References.- Index.

Additional information

GOR004593897
9781846280344
1846280346
Mathematics for Computer Graphics by John Vince
Used - Very Good
Paperback
Springer London Ltd
20051109
264
N/A
Book picture is for illustrative purposes only, actual binding, cover or edition may vary.
This is a used book - there is no escaping the fact it has been read by someone else and it will show signs of wear and previous use. Overall we expect it to be in very good condition, but if you are not entirely satisfied please get in touch with us

Customer Reviews - Mathematics for Computer Graphics